Nominated for the Open Web Award are three projects that critically consider and make use of the potential of the Open Web. They have an online component, implement open and free technology and facilitate participation and collaboration. Drumbeat Project Producer Henrik Moltke represented award partner Mozilla at the jury session.
From 15 October 2010 the nominated works will be made available on the Mozilla Drumbeat Platform for a public vote that will determine the winner of this award.
With RESPONSE:ABILITY, transmediale.11 puts forward a call for action in terms how we live on and with the Internet today. Having become a central stage for the unfolding of our public and private lives, we must ask not only how this experience of online-liveness affects and transforms our bodies and subjectivities but also, importantly, what responsibilities and possibilities this engenders for participating in the continuous process of its evolution. Especially now, with economic and political mega-infrastructures striving for control and regimentation, threatening to make a smooth space into a striated one.
transmediale.06 was devoted to the ongoing process of technologised reality: REALITY ADDICTS presented those artistic strategies that subvertively reflect the impact of reality on technology.
transmediale.08 CONSPIRE... challenged the common notions of conspiracy as an artistic and cultural concept in our technological society: intensifying our own understandings of digital communities, it questions the subversive mechanism of control and information in our daily network practices.
transmediale.07 questioned perfective finality and claimed that artistic potential in any situation is full of potential decisions. unfinish! investigated opportunities of change and the potential of reversive decisions in digital art.
transmediale.05 explored the BASICS of artistic practice in a frantic and hyper-potential digital culture: aesthetical and ethical norms underlie the use of technology in art.
transmediale.04 explored the utopian potential of contemporary art practice in the field of digital culture. The festival focused on art made by means of digital technologies, and on art that reflects on the social, cultural and aesthetic dimensions of new technologies.
PLAY GLOBAL! comments on the development of digital and electronic gaming: critical, ironic and at times humorous artistic strategies engage with social consequences of globalisation reflecting technological media strategies on a social basis.
go public! describes on the one hand the Independent Public Offering (IPO) of a company, on the other hand it stands for the publication of information through various media channels. The audience as well as the artists were asked to go public with their ideas on how to design public space in the digital era.